Open-access Metacognition in an educational game guided by the nursing process on electrolyte disorders

Objectives  To describe the metacognitive events contained in nursing students’ reports after participating in an educational game and identify the metacognitive operations present in nursing students’ reports after their participation.

Method  This was a qualitative study to understand the events and metacognitive processes of twenty-six students who were engaged in solving a case of electrolyte disturbances and guided by the nursing process. Data were collected by semi-structured interviews, and content analysis was performed with theoretical categories of metacognition for deductive and classificatory procedures.

Results  Fifteen process and control characteristics were identified during the game, with metacognitive operations from metacognitive events present in the participants’ speeches. The phases of anticipation, performance control, and reflective self-regulation were used to classify the fifteen emergent characteristics of the task.

Conclusion  Participation in an educational game oriented towards learning the nursing process can evidence descriptions of metacognitive events, clarifying mental processes.

Implications for practice  Knowing the characteristics of a more common metacognitive path can facilitate the teacher's role as a mediator and facilitator of learning in specific aspects.

Keywords:
Problem-Based Learning; Games; Metacognition; Nursing Process; Clinical Decision Making

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