| Microtasks |
Microtasking (Sivula & Kantola, 2016) Microtasks (Hossain & Kauranen, 2015) Volunteer microtask, casual game microtask, microtasks market, microtask forced labor, educational microtask (Good & Su, 2013) Crowdsourcing of simple tasks (Schenk & Guittard, 2011) Virtual labor marketplaces (Prpic et al., 2015) Web-based crowdsourcing (Majchrzak & Malhotra, 2013) Crowd processing systems (Faber & Matthes, 2016) Integrative sourcing with fixed remuneration (Schuurman et al., 2012) Support (Zogaj, Bretschneider, & Leimeister, 2014) Collaborative science project model (Saxton, Oh, & Kishore, 2013) Microtasker (Poblet et al., 2018) Micro-task (Bhatti, Gao, & Chen, 2020) |
- Paid or unpaid work (Hossain & Kauranen, 2015; Sivula & Kantola, 2016); - Low remuneration, when available (Prpic et al., 2015; Schuurman et al., 2012; Schenk & Guittard, 2011); - Low involvement (Schenk & Guittard, 2011); - Large volume of collaborating individuals (Faber & Matthes, 2016; Good & Su, 2013; Schenk & Guittard, 2011; Sivula & Kantola, 2016); - Low complexity tasks (Bhatti et al., 2020; Majchrzak & Malhotra, 2013; Schenk & Guittard, 2011; Schuurman et al., 2012; Sivula & Kantola, 2016); - Fast, easy, specific, and independent tasks (Bhatti et al., 2020; Poblet, García-Cuesta, & Casanovas, 2018). |
| Competition |
Tournament crowdsourcing (TC) or ideas competition (Prpic et al., 2015) Mega innovation competition (Good & Su, 2013) Contests (Nakatsu, Grossman, & Iacovou, 2014) Co-creation boundary management (Majchrzak & Malhotra, 2013) Selective sourcing crowd without assessment, selective sourcing with crowd assessment (Schuurman et al., 2012) Innovation development (Zogaj et al., 2014) |
- Work rewarded with awards, monetary or not (Good & Su, 2013; Majchrzak & Malhotra, 2013; Prpic et al., 2015; Schuurman et al., 2012; Zogaj et al., 2014); - Volume of individuals varied, depending on the complexity of the activity, which can be groups or individuals (Prpic et al., 2015; Schuurman et al., 2012); - Need for minimally specialized knowledge in the field of activity (Nakatsu, Grossman, & Iacovou, 2014; Prpic et al., 2015; Zogaj et al., 2014); - Possibility of peer assessment throughout the competition (Schuurman et al., 2012). |
| Evaluations |
Crowdevaluation (Sivula & Kantola, 2016) Consumer report model (Saxton et al., 2013) Customer-driven innovation (Nakatsu, Grossman, & Iacovou, 2014) |
- Work rewarded monetarily or not (Nakatsu et al., 2014; Saxton et al., 2013; Sivula & Kantola, 2016); - Feedback from individuals regarding a particular product or service offered by an organization (Nakatsu et al., 2014; Sivula & Kantola, 2016). |
| Complex tasks |
Macrotasking (Sivula & Kantola, 2016) Crowdsourcing for innovation challenges (Majchrzak & Malhotra, 2013) Crowd solving systems (Faber & Matthes, 2016) Crowdsourcing of complex tasks (Schenk & Guittard, 2011) Mega hard game (Good & Su, 2013) Complex-task (Bhatti et al., 2020) Macro-task (Bhatti et al., 2020) |
- Jobs usually rewarded monetarily (Bhatti et al., 2020; Schenk & Guittard, 2011); - Solution of difficult problems and complex tasks (Faber & Matthes, 2016; Schenk & Guittard, 2011); - Selection of a working group with specific characteristics and knowledge (Schenk & Guittard, 2011; Sivula & Kantola, 2016); - Greater involvement of individuals; - Collaboration through calls on platforms (Majchrzak & Malhotra, 2013); - Possible decomposition of complex tasks to smaller sub-tasks (Bhatti et al., 2020). |
| Classification |
Terms used in the literature and reference authors |
Characteristics |
| Financing |
Crowdfunding for a project, crowdfunding in an organization, crowdfunding as a loan (Sivula & Kantola, 2016) Crowdfunding platforms (Nakatsu et al., 2014) Funding (Zogaj et al., 2014) Peer-to-peer social financing model (Saxton et al., 2013) |
- Participation can generate a financial return for those who participate (Sivula & Kantola, 2016); - Crowdfunding by the community or by individuals involved in a particular project (Nakatsu et al., 2014; Saxton et al., 2013; Sivula & Kantola, 2015; Zogaj et al., 2014); - Financing can take place either without consideration, or in the form of a loan (Sivula & Kantola, 2016). |
| Design |
Crowdcreation (Sivula & Kantola, 2016) Integrative sourcing with success-based remuneration (Schuurman et al., 2012) Product design model, citizen media production model, digital goods sales model (Saxton et al., 2013) Design (Zogaj et al., 2014) Idea generation (Hossain & Kauranen, 2015) Crowdsourcing of creative tasks (Schenk & Guittard, 2011) Creative task (Bhatti et al., 2020) |
- Jobs usually financially rewarded (Schuurman et al., 2012; Schenk & Guittard, 2011); - Individuals develop products and can offer them on platforms (Saxton et al., 2013; Schuurman et al., 2012; Zogaj et al., 2014); - Need of specific knowledge for the development of items (Zogaj et al., 2014); - May rely on the validation by experts (Bhatti et al., 2020). |
| Content development |
Integrative sourcing without remuneration (Schuurman et al., 2012) Crowd creation systems (Faber & Matthes, 2016) Knowledge base building model (Saxton et al., 2013) Wikies, citizen journalism (Hossain & Kauranen, 2015) Social computing (Poblet et al., 2018) |
- Jobs usually not monetarily rewarded (Schuurman et al., 2012); - Result from collective work (Faber & Matthes, 2016; Saxton et al., 2013; Poblet et al., 2018); - Any individual may contribute (Hossain & Kauranen, 2015); - Individuals can add, delete, and edit someone else’s content (Hossain & Kauranen, 2015). |
Software development |
Collaborative software development model (Saxton et al., 2013) Open-source software (Hossain & Kauranen, 2015) |
- Jobs may be rewarded monetarily or not (Hossain & Kauranen, 2015); - Collaborative software development and improvement (Saxton et al.,); - Need of specific knowledge (Hossain & Kauranen, 2015); - Individuals ‘motivated’ by their involvement in the field of computational development (Hossain & Kauranen, 2015). |
| Voting |
Crowdvoting (Sivula & Kantola, 2016) Crowd rating systems (Faber & Matthes, 2016) |
- Work usually not financially rewarded, used internally to improve services provided by an organization (Sivula & Kantola, 2016); - Wisdom of the crowd used to vote on topics on a platform (Faber & Matthes, 2016). |
| Knowledge diffusion |
Crowdwisdom (Sivula & Kantola, 2016) Reporter (Poblet et al., 2018) |
- Monetary or unpaid work (Sivula & Kantola, 2016); - Organization employs the crowd to increase its knowledge, through innovative ideas or the dissemination of knowledge (Sivula & Kantola, 2016); - People can offer firsthand information (Poblet et al., 2018). |
| Open collaboration |
Open collaboration (Prpic et al., 2015) |
- Work that is usually not paid with money (Prpic et al., 2015); - Use of social networks and intermediary platforms or wikies in the search for solvers (Prpic et al., 2015); - Problems or opportunities posted in information technology media (Prpic et al., 2015). |
| Sales |
Marketing and sales (Zogaj et al., 2014) |
- Work usually paid for in the form of fees or participation (Zogaj et al., 2014); - Platforms that help organizations define markets and use the crowd as a sales amplifier (Zogaj et al., 2014). |
| Classification |
Terms used in the literature and reference authors |
Characteristics |
| Collaboration intermediaries |
Model with intermediary (Saxton et al., 2013) |
- Work usually paid with money (Saxton et al., 2013); - Platform aims to serve as middleman between organizations and individuals willing to collaborate with each other (Saxton et al., 2013); - Medium or low levels of voluntary collaboration, but with a guaranteed high return (Saxton et al., 2013). |
| Public projects |
Public participation (Hossain & Kauranen, 2015) |
- Usually unpaid or low-cost work (Hossain & Kauranen, 2015); - Public participation in issues related to public planning and public projects (Hossain & Kauranen, 2015); - Citizen involvement in the development of public policies, ensuring government commitment (Hossain & Kauranen, 2015). |
| Citizen science |
Citizen science (Hossain & Kauranen, 2015) |
- Usually unpaid, voluntary work (Hossain & Kauranen, 2015); - Involvement in basic or highly sophisticated and complex activities (Hossain & Kauranen, 2015); - Usually, the participation happens due to personal interest or curiosity, or even because of the individual’s sense of responsibility (Hossain & Kauranen, 2015); - Use of platforms such as social networks to engage participants (Hossain & Kauranen, 2015). |
| Sharing |
Crowdsharing applications (Nakatsu et al., 2014) |
- Provision of the service may be paid with money or not (Nakatsu et al., 2014); - Sharing spaces, services, and knowledge (Nakatsu et al., 2014); - Classification covers the sharing of both goods and knowledge (Nakatsu et al., 2014). |